Showing posts with label Notes. Show all posts
Showing posts with label Notes. Show all posts

Mar 30, 2008

Windows Xp folder Settings Malfunction

If for any reason your Win Xp Folder View does Not Stay To You're Setting.
Grab your registry editor and join in

Why Doesn't Windows Remember My Folder View Settings?

If you've changed the view settings for a folder, but Windows "forgets" the settings when you open the folder again, or if Windows doesn't seem to remember the size or position of your folder window when you reopen it, this could be caused by the default limitation on storing view settings data in the registry; by default Windows only remembers settings for a total of 200 local folders and 200 network folders.

To work around this problem, create a BagMRU Size DWORD value in both of the following registry keys, and then set the value data for both values to the number of folders that you want Windows to remember the settings for. For example, for Windows to remember the settings for 5000 local folders and 5000 network folders, set both values to 5000.

Here is how:

Follow these steps, and then quit Registry Editor:

1. Click Start, click Run, type regedit, and then click OK.

2. Locate and then click the following key in the registry:

HKEY_CURRENT_USER\Software\Microsoft\Windows\Shell

3. On the Edit menu, point to New, and then click DWORD Value.

4. Type BagMRU Size, and then press ENTER.

5. On the Edit menu, click Modify.

6. Type 5000, and then click OK.

AND:

1. Locate and then click the following key in the registry:

HKEY_CURRENT_USER\Software\Microsoft\Windows\ShellNoRoam

2. On the Edit menu, point to New, and then click DWORD Value.

3. Type BagMRU Size, and then press ENTER.

4. On the Edit menu, click Modify.

5. Type 5000, and then click OK.

Note:

When you use roaming user profiles, registry information is copied to a server when you log off and copied to your local computer when you log on. Therefore, you may have performance issues if you increase the BagMRU Size values for roaming user profiles.

Mar 23, 2008

Common Problem With Hard Disk

The most common problems originate
from corruption of the master boot record, FAT, or directory.
Those are soft problems which can usually be taken care of
with a combination of tools like Fdisk /mbr to refresh the
master boot record followed by a reboot and Norton disk doctor
or Spinneret.

The most common hardware problems are a bad controller, a bad
drive motor, or a bad head mechanism.

1. Can the BIOS see and identify the hard drive correctly? If
it can't, then the hard drives onboard controller is bad.

2. Does the drive spin and maintain a constant velocity? If it
does, that's good news. The motor is functioning.

3. If the drive surges and dies, the most likely cause is a
bad controller (assuming the drive is cool). A gate allowing
the current to drive the motor may not be staying open. The
drive needs a new controller.

4. Do you hear a lot of head clatter when the machine is
turned on and initialized (but before the system attempts to
access the hard drive). Head clatter would indicate that the
spindle bearings are sloppy or worn badly. Maybe even lose and
flopping around inside.

5. There is always the possibility that the controller you are
using in the machine has gone south.


1. If the drive spins, try booting to the A> prompt, run Fdisk
and check to see if Fdisk can see a partition on the hard
drive. If Fdisk can see the partition, that means that it can
access the drive and that the controller electronics are
functioning correctly. If there is no head clatter, it may be
just a matter of disk corruption which commonly occurs when a
surge hits you machine and overwhelms the power supply voltage
regulator. It commonly over whelms the system electronics
allowing an EM pulse to wipe out the master boot record, file
allocations table, and primary directory. Fdisk can fix the
master boot record and Norton Disk Doctor can restore the FAT
and Directory from the secondaries.
2. The drive spins but Fdisk can't see it. Try the drive in
another system and repeat the test to confirm that Fdisk can't
read through the drives onboard controller. If it sees it in
another system, then your machines hard drive interface is
bad. You can try an upgraded or replacement controller card
like a Promise or CMD Technologies (there are others) in you
machine after disabling the integrated controller in the BIOS,
but if the integrated controller went south, it may just be
symptomatic of further failures and you'd be wise to replace
the motherboard. Trying the drive in another machine also
eliminates the variable that your machines 12 volt power
output being bad

3. If you get head clatter but a constant velocity on the
drive motor (no surging), you might try sticking the hard
drive in the freezer for about 12 hours. This is an old trick
from back in the days of the MFM/ESDI driver era. This can
cause the drive components to shrink enough to make the track
marker align with the tracks. We don't see that kind of
platter spindle wear much anymore, but back in the old days,
the balancing and bearings weren't as good. Still, under the
right circumstances, it might help. It would depend on how old
the drive is and how many hours of wear have occurred. You
have to be quick to get your info off the drive when it works.
Back then, the drives were much smaller, so there wasn't so
much to copy. So, go after the important data first.

4. The drive doesn't spin. Either the onboard controller is
bad or the motor is bad (assuming you did try the drive in
another machine). It's time to hit the net and local
independent shops to see if you can locate another drive of
the same make and model that's good. Since the drive is
probably an older drive and no longer in distribution, your
best bet is to find an identical used drive. If you know
someone with the same make and model, you might be wise to try
and persuade them to sell you their drive with an offer of
providing them with a free upgraded drive. If you can locate
an identical drive, start with the controller replacement ...
this is the simplest and least invasive. If swapping the
controller doesn't produce the desire result, you can tear
into the drive and swap the motors. While you have both drive
opened up to accomplish this, scrutinize the platters, heads
and armatures. You might even hook the drive up and power it
from a system with both drives attached. This way, you could
see anything that deviates between the actions of both drives
when they are initialized. Swapping patters is unlikely to
produce any positive result. They are a balanced system like
the tires on your car and I suspect that the balance will be
different for each drive as will other variables.

5. There's always Ontrack Corp. who will attempt to recoup
your info starting at $500 and going up from there. They don't
fix and return the drive either.

If the info is all that important to you, I would seek some
professional and experience technician in your locality who
makes his living from servicing and building computer systems
... not just selling them. If you have had much experience
salvaging information from bad hard drives, your likelihood of
success is low. In the case of soft corruption, all utilities
have their eccentricities. Often times, Norton Disk Doctor
will go too far (if you let it). It's wise to just let those
utilities small steps and then have a look at the drive and
see if you can copy it off. Norton will go so far as to rename
directories and files, and even delete them or break them up
into fragments which are useless.

Mar 14, 2008

How to make the Best Compressing using WinRAR

FIRST What were going to do is to set up your options correctly.

Open WinRAR

OPTIONS | SETTINGS | COMPRESSSION | CREATE DEFAULT

GENERAL | (ok now that we're there, here's what U do next)

But 1st -> realize that everything U set on the default profile will occur everytime U rar files. So if U only need a password occasionally, or other special settings, then create another profile for those purposes. U can change which profile U need to use when WinRar is open. The Default profile is used otherwise, such as when using WinRar from the context menus in explorer.

General tab:

Archive format RAR

Compression method BEST

size (enter in BYTES the size you want as the max single Rar file). I use 51,200,000 (50,000 KB x 1024). But chose yer max size as U wish.

Update method ADD AND REPLACE FILES

Archiving options: check > PUT RECOVERY RECORD

Archiving options: check > TEST ARCHIVED FILES.

Archiving options: check > DELETE FILES AFTER ARCHIVING ( unless U want yer HDD to fill up with the rars & the original files for some reason)

Archiving options: do NOT check > Put authenticy verification, as this can be a source of Error Messages being generated upon extraction.

Archiving options: check > Create SFX ONLY if U don't expect the person getting the filez to have WinRar. Otherwise leave it UNCHECKED.

Archiving options: do NOT check > Create Solid Archive. This can cause problems in certain cases.

Archiving options: do NOT check > Lock Arhive. This has NOTHING to do with a password.

Advanced tab:


Recovery Record -> U can leave it at 1%. Only set it higher if U expect the rar files to have a high risk of corruption. (very bad internet connections, or use on floppy disks, etc)

All else can be left alone. Don't bother with the Compression button.

Files Tab

File Paths -> STORE RELATIVE PATHS. (unless U have a specific folder U want the files to be extracted to. Such as c:\program files\No Name Appz\link catcher).

The rest leave alone

Backup Tab

No need to change anything.

Time Tab

Files to Process -> OF ANY TIME

Comment Tab

Whatever comment U enter there will be shown on the right hand pane when WinRar opens yer Rar files. Think of something fun, catchy,interesting. I always mention that the files have recovery record set, so if they are corrupted in transfer, the person knows to use REPAIR function.

Click OK, U have now created yer default profile.





CREATING a PASSWORD PROFILE, which will NOT be the default:

Open WinRar

Click the ADD Icon

ADVANCED | Push the SET PASSWORD Button

Check the SHOW PASSWORD box, so U can see what U typed and also copy/paste it to wherever U need it, such as on yer post. Now only one box will be open to enter the password. COPY/PASTE it to a txt file. I call mine WinRAR_Password.txt. Do this IMMEDIATELY afer entering it, before closing that window, or U may be very sorry later.

Enter the password. It is CASE SENSITIVE. If the password is 8 or more alpha-numeric characters, no one will be able to hack it. Unless they own a super-computer. Avoid using words that are found in dictionaries.

Check the encrypt file names box. That way, even if some nasty person obtains yer Rar file, they won't know what is in it, especially if the name U give the rar file is "Grandma_pix.rar" or whatever.

Back to GENERAL tab | PROFILES button | Save Current Settings to a New Profile

Enter the name of this profile. For example if the passwd is ht*p://www.superforum.com, U might name the profile Superforum. Only U will see this profile name. It does not go into the rar files made from it.

Do NOTHING more, do NOT set this as default profile.

Click OK | Click OK again.

Now U have a Passworded Profile.

HOW TO USE the PASSWORD PROFILE

Note -> Everything U set on the default profile will occur everytime U rar files. So when U need the password profile, follow these instructions. The Default profile is used otherwise, such as when using WinRar from the contest menus in explorer.

Open WinRar

Browse to the filez/folderz U want to Rar with Password.

Highlight all filez/folderz to be included.

Press the ADD button.

GENERAL tab | PROFILES button

Scoll down to the profile whcih has the password set. In my example Superforum

Click OK

The file are Rar'd. U can check if U did all correctly by opening the rar filez, and seeing if a password is required.

Until U change back to DEFAULT profile in this same method, or close WinRar, all Rar'z U create after this will have a password.

REPAIRING A CORRUPTED RAR FILE:

With Win Explorer create a sub folder REPAIRED

Open WinRar, browse to the folder with the damaged Rar file(z). U can find which one is bad by selecting the 1st RAR file and using TEST button.

Select the damaged file, press REPAIR button.

In dialogue box, enter the path to the REPAIR subfolder, or browse to it.

As long as there is a RECOVERY record in that Rar, it will be repaired.

Copy all the NON-DAMAGED rars to your repair folder and rename the REPAIRED file back to it's original name.

Proceed with extraction in the REPAIR folder as normal.

MISC TIPS:

If U select a folder to Rar, later when U extract it inside that folder, U end up with nested folders of same name. (We've all seen this often when extracting rars.

So Instead, go inside the folder, select all the filez & sub-folderz. Now U have a rar inside just one folder.

Feb 21, 2008

Ever wonder what does DirectX means? Well..

Ever wondered just what that enigmatic name means?

Gaming and multimedia applications are some of the most satisfying programs you can get for your PC, but getting them to run properly isn’t always as easy as it could be. First, the PC architecture was never designed as a gaming platform. Second, the wide-ranging nature of the PC means that one person’s machine can be different from another. While games consoles all contain the same hardware, PCs don’t: the massive range of difference can make gaming a headache.

To alleviate as much of the pain as possible, Microsoft needed to introduce a common standard which all games and multimedia applications could follow – a common interface between the OS and whatever hardware is installed in the PC, if you like. This common interface is DirectX, something which can be the source of much confusion.

DirectX is an interface designed to make certain programming tasks much easier, for both the game developer and the rest of us who just want to sit down and play the latest blockbuster. Before we can explain what DirectX is and how it works though, we need a little history lesson.

DirectX history
Any game needs to perform certain tasks again and again. It needs to watch for your input from mouse, joystick or keyboard, and it needs to be able to display screen images and play sounds or music. That’s pretty much any game at the most simplistic level.

Imagine how incredibly complex this was for programmers developing on the early pre-Windows PC architecture, then. Each programmer needed to develop their own way of reading the keyboard or detecting whether a joystick was even attached, let alone being used to play the game. Specific routines were needed even to display the simplest of images on the screen or play a simple sound.

Essentially, the game programmers were talking directly to your PC’s hardware at a fundamental level. When Microsoft introduced Windows, it was imperative for the stability and success of the PC platform that things were made easier for both the developer and the player. After all, who would bother writing games for a machine when they had to reinvent the wheel every time they began work on a new game? Microsoft’s idea was simple: stop programmers talking directly to the hardware, and build a common toolkit which they could use instead. DirectX was born.

How it works
At the most basic level, DirectX is an interface between the hardware in your PC and Windows itself, part of the Windows API or Application Programming Interface. Let’s look at a practical example. When a game developer wants to play a sound file, it’s simply a case of using the correct library function. When the game runs, this calls the DirectX API, which in turn plays the sound file. The developer doesn’t need to know what type of sound card he’s dealing with, what it’s capable of, or how to talk to it. Microsoft has provided DirectX, and the sound card manufacturer has provided a DirectX-capable driver. He asks for the sound to be played, and it is – whichever machine it runs on.

From our point of view as gamers, DirectX also makes things incredibly easy – at least in theory. You install a new sound card in place of your old one, and it comes with a DirectX driver. Next time you play your favourite game you can still hear sounds and music, and you haven’t had to make any complex configuration changes.

Originally, DirectX began life as a simple toolkit: early hardware was limited and only the most basic graphical functions were required. As hardware and software has evolved in complexity, so has DirectX. It’s now much more than a graphical toolkit, and the term has come to encompass a massive selection of routines which deal with all sorts of hardware communication. For example, the DirectInput routines can deal with all sorts of input devices, from simple two-button mice to complex flight joysticks. Other parts include DirectSound for audio devices and DirectPlay provides a toolkit for online or multiplayer gaming.

DirectX versions
The current version of DirectX at time of writing is DirectX 9.0. This runs on all versions of Windows from Windows 98 up to and including Windows Server 2003 along with every revision in between. It doesn’t run on Windows 95 though: if you have a machine with Windows 95 installed, you’re stuck with the older and less capable 8.0a. Windows NT 4 also requires a specific version – in this case, it’s DirectX 3.0a.

With so many versions of DirectX available over the years, it becomes difficult to keep track of which version you need. In all but the most rare cases, all versions of DirectX are backwardly compatible – games which say they require DirectX 7 will happily run with more recent versions, but not with older copies. Many current titles explicitly state that they require DirectX 9, and won’t run without the latest version installed. This is because they make use of new features introduced with this version, although it has been known for lazy developers to specify the very latest version as a requirement when the game in question doesn’t use any of the new enhancements. Generally speaking though, if a title is version locked like this, you will need to upgrade before you can play. Improvements to the core DirectX code mean you may even see improvements in many titles when you upgrade to the latest build of DirectX. Downloading and installing DirectX need not be complex, either.

Upgrading DirectX
All available versions of Windows come with DirectX in one form or another as a core system component which cannot be removed, so you should always have at least a basic implementation of the system installed on your PC. However, many new games require the very latest version before they work properly, or even at all.

Generally, the best place to install the latest version of DirectX from is the dedicated section of the Microsoft Web site, which is found at www.microsoft.com/windows/directx. As we went to press, the most recent build available for general download was DirectX 9.0b. You can download either a simple installer which will in turn download the components your system requires as it installs, or download the complete distribution package in one go for later offline installation.

Another good source for DirectX is games themselves. If a game requires a specific version, it’ll be on the installation CD and may even be installed automatically by the game’s installer itself. You won’t find it on magazine cover discs though, thanks to Microsoft’s licensing terms.

Diagnosing problems

Diagnosing problems with a DirectX installation can be problematic, especially if you don’t know which one of the many components is causing your newly purchased game to fall over. Thankfully, Microsoft provides a useful utility called the DirectX Diagnostic Tool, although this isn’t made obvious. You won’t find this tool in the Start Menu with any version of Windows, and each tends to install it in a different place.

The easiest way to use it is to open the Start Menu’s Run dialog, type in dxdiag and then click OK. When the application first loads, it takes a few seconds to interrogate your DirectX installation and find any problems. First, the DirectX Files tab displays version information on each one of the files your installation uses. The Notes section at the bottom is worth checking, as missing or corrupted files will be flagged here.

The tabs marked Display, Sound, Music, Input and Network all relate to specific areas of DirectX, and all but the Input tab provide tools to test the correct functioning on your hardware. Finally, the More Help tab provides a useful way to start the DirectX Troubleshooter, Microsoft’s simple linear problem solving tool for many common DirectX issues.

Create One-Click Shutdown and Reboot Shortcuts

First, create a shortcut on your desktop by right-clicking on the desktop, choosing New, and then choosing Shortcut. The Create Shortcut Wizard appears. In the box asking for the location of the shortcut, type shutdown. After you create the shortcut, double-clicking on it will shut down your PC.

But you can do much more with a shutdown shortcut than merely shut down your PC. You can add any combination of several switches to do extra duty, like this:

shutdown -r -t 01 -c "Rebooting your PC"
Double-clicking on that shortcut will reboot your PC after a one-second delay and display the message "Rebooting your PC." The shutdown command includes a variety of switches you can use to customize it. Table 1-3 lists all of them and describes their use.

I use this technique to create two shutdown shortcuts on my desktop—one for turning off my PC, and one for rebooting. Here are the ones I use:

shutdown -s -t 03 -c "Bye Bye m8!"
shutdown -r -t 03 -c "Ill be back m8 ;)!"

Switch
What it does

-s
Shuts down the PC.

-l
Logs off the current user.

-t nn
Indicates the duration of delay, in seconds, before performing the action.

-c "messagetext"
Displays a message in the System Shutdown window. A maximum of 127 characters can be used. The message must be enclosed in quotation marks.

-f
Forces any running applications to shut down.

-r
Reboots the PC.

Keyboard, Run, IE, Windows Explorer Shortcut Command

Getting used to using your keyboard exclusively and leaving your mouse behind will make you much more efficient at performing any task on any Windows system.

I use the following keyboard shortcuts every day:

Windows key + R = Run menu

This is usually followed by:
cmd = Command Prompt
iexplore + "web address" = Internet Explorer
compmgmt.msc = Computer Management
dhcpmgmt.msc = DHCP Management
dnsmgmt.msc = DNS Management
services.msc = Services
eventvwr = Event Viewer
dsa.msc = Active Directory Users and Computers
dssite.msc = Active Directory Sites and Services
Windows key + E = Explorer

ALT + Tab = Switch between windows

ALT, Space, X = Maximize window

CTRL + Shift + Esc = Task Manager

Windows key + Break = System properties

Windows key + F = Search

Windows key + D = Hide/Display all windows

CTRL + C = copy

CTRL + X = cut

CTRL + V = paste

Also don't forget about the "Right-click" key next to the right Windows key on your keyboard. Using the arrows and that key can get just about anything done once you've opened up any program.


Keyboard Shortcuts

[Alt] and [Esc] Switch between running applications

[Alt] and letter Select menu item by underlined letter

[Ctrl] and [Esc] Open Program Menu

[Ctrl] and [F4] Close active document or group windows (does not work with some applications)

[Alt] and [F4] Quit active application or close current window

[Alt] and [-] Open Control menu for active document

Ctrl] Lft., Rt. arrow Move cursor forward or back one word

Ctrl] Up, Down arrow Move cursor forward or back one paragraph

[F1] Open Help for active application

Windows+M Minimize all open windows

Shift+Windows+M Undo minimize all open windows

Windows+F1 Open Windows Help

Windows+Tab Cycle through the Taskbar buttons

Windows+Break Open the System Properties dialog box




Accessibility Shortcuts

Right SHIFT for eight seconds........ Switch FilterKeys on and off.

Left ALT +left SHIFT +PRINT SCREEN....... Switch High Contrast on and off.

Left ALT +left SHIFT +NUM LOCK....... Switch MouseKeys on and off.

SHIFT....... five times Switch StickyKeys on and off.

NUM LOCK...... for five seconds Switch ToggleKeys on and off.


Explorer Shortcuts

END....... Display the bottom of the active window.

HOME....... Display the top of the active window.

NUM LOCK+ASTERISK....... on numeric keypad (*) Display all subfolders under the selected folder.

NUM LOCK+PLUS SIGN....... on numeric keypad (+) Display the contents of the selected folder.

NUM LOCK+MINUS SIGN....... on numeric keypad (-) Collapse the selected folder.

LEFT ARROW...... Collapse current selection if it's expanded, or select parent folder.

RIGHT ARROW....... Display current selection if it's collapsed, or select first subfolder.


Type the following commands in your Run Box (Windows Key + R) or Start Run

devmgmt.msc = Device Manager
msinfo32 = System Information
cleanmgr = Disk Cleanup
ntbackup = Backup or Restore Wizard (Windows Backup Utility)
mmc = Microsoft Management Console
excel = Microsoft Excel (If Installed)
msaccess = Microsoft Access (If Installed)
powerpnt = Microsoft PowerPoint (If Installed)
winword = Microsoft Word (If Installed)
frontpg = Microsoft FrontPage (If Installed)
notepad = Notepad
wordpad = WordPad
calc = Calculator
msmsgs = Windows Messenger
mspaint = Microsoft Paint
wmplayer = Windows Media Player
rstrui = System Restore
netscp6 = Netscape 6.x
netscp = Netscape 7.x
netscape = Netscape 4.x
waol = America Online
control = Opens the Control Panel
control printers = Opens the Printers Dialog


Internet Browser

Type in Your address "google", then press
[CTRL] and [Enter] This will add http://www. and .com to & after the word Google
[SHIFT] and [Enter] This will add http://www. and .net to & after the word Google (works in firefox, opera etc.)
[CTRL]+[SHIFT] and [Enter] This will add http://www. and .org to & after the word Google (works in firefox, opera etc.)

For Windows XP:

Copy. CTRL+C
Cut. CTRL+X
Paste. CTRL+V
Undo. CTRL+Z
Delete. DELETE
Delete selected item permanently without placing the item in the Recycle Bin. SHIFT+DELETE
Copy selected item. CTRL while dragging an item
Create shortcut to selected item. CTRL+SHIFT while dragging an item
Rename selected item. F2
Move the insertion point to the beginning of the next word. CTRL+RIGHT ARROW
Move the insertion point to the beginning of the previous word. CTRL+LEFT ARROW
Move the insertion point to the beginning of the next paragraph. CTRL+DOWN ARROW
Move the insertion point to the beginning of the previous paragraph. CTRL+UP ARROW
Highlight a block of text. CTRL+SHIFT with any of the arrow keys
Select more than one item in a window or on the desktop, or select text within a document. SHIFT with any of the arrow keys
Select all. CTRL+A
Search for a file or folder. F3
View properties for the selected item. ALT+ENTER
Close the active item, or quit the active program. ALT+F4
Opens the shortcut menu for the active window. ALT+SPACEBAR
Close the active document in programs that allow you to have multiple documents open simultaneously. CTRL+F4


Switch between open items. ALT+TAB
Cycle through items in the order they were opened. ALT+ESC
Cycle through screen elements in a window or on the desktop. F6
Display the Address bar list in My Computer or Windows Explorer. F4
Display the shortcut menu for the selected item. SHIFT+F10
Display the System menu for the active window. ALT+SPACEBAR
Display the Start menu. CTRL+ESC
Display the corresponding menu. ALT+Underlined letter in a menu name
Carry out the corresponding command. Underlined letter in a command name on an open menu
Activate the menu bar in the active program. F10
Open the next menu to the right, or open a submenu. RIGHT ARROW
Open the next menu to the left, or close a submenu. LEFT ARROW
Refresh the active window. F5
View the folder one level up in My Computer or Windows Explorer. BACKSPACE
Cancel the current task. ESC
SHIFT when you insert a CD into the CD-ROM drive Prevent the CD from automatically playing.

Use these keyboard shortcuts for dialog boxes:

To Press
Move forward through tabs. CTRL+TAB
Move backward through tabs. CTRL+SHIFT+TAB
Move forward through options. TAB
Move backward through options. SHIFT+TAB
Carry out the corresponding command or select the corresponding option. ALT+Underlined letter
Carry out the command for the active option or button. ENTER
Select or clear the check box if the active option is a check box. SPACEBAR
Select a button if the active option is a group of option buttons. Arrow keys
Display Help. F1
Display the items in the active list. F4
Open a folder one level up if a folder is selected in the Save As or Open dialog box. BACKSPACE

If you have a Microsoft Natural Keyboard, or any other compatible keyboard that includes the Windows logo key and the Application key , you can use these keyboard shortcuts:


Display or hide the Start menu. WIN Key
Display the System Properties dialog box. WIN Key+BREAK
Show the desktop. WIN Key+D
Minimize all windows. WIN Key+M
Restores minimized windows. WIN Key+Shift+M
Open My Computer. WIN Key+E
Search for a file or folder. WIN Key+F
Search for computers. CTRL+WIN Key+F
Display Windows Help. WIN Key+F1
Lock your computer if you are connected to a network domain, or switch users if you are not connected to a network domain. WIN Key+ L
Open the Run dialog box. WIN Key+R
Open Utility Manager. WIN Key+U

accessibility keyboard shortcuts:

Switch FilterKeys on and off. Right SHIFT for eight seconds
Switch High Contrast on and off. Left ALT+left SHIFT+PRINT SCREEN
Switch MouseKeys on and off. Left ALT +left SHIFT +NUM LOCK
Switch StickyKeys on and off. SHIFT five times
Switch ToggleKeys on and off. NUM LOCK for five seconds
Open Utility Manager. WIN Key+U

shortcuts you can use with Windows Explorer:


Display the bottom of the active window. END
Display the top of the active window. HOME
Display all subfolders under the selected folder. NUM LOCK+ASTERISK on numeric keypad (*)
Display the contents of the selected folder. NUM LOCK+PLUS SIGN on numeric keypad (+)
Collapse the selected folder. NUM LOCK+MINUS SIGN on numeric keypad (-)
Collapse current selection if it's expanded, or select parent folder. LEFT ARROW
Display current selection if it's collapsed, or select first subfolder. RIGHT ARROW

Feb 5, 2008

Virtual Memory Information

Tutorial Objective

This tutorial talks about anything about the virtual memory and how much virtual memory you need for your system.

Tutorial Introduction & Background

Today application is getting bigger and bigger. Therefore, it requires a bigger system memory in order for the system to hold the application data, instruction, and thread and to load it. The system needs to copy the application data from the HDD into the system memory in order for it to process and execute the data. Once the memory gets filled up with data, the system will stop loading the program. In this case, users need to add more memory onto their system to support that intense application. However, adding more system memory costs the money and the normal user only needs to run the the intense application that requires the memory only for one or two days. Therefore, virtual memory is introduced to solve that type of problem.

Terminology & Explanation

There are two types of memory, which are as follows:

* System Memory is a memory that is used to store the application data and instruction in order for the system to process and execute that application data and instruction. When you install the memory sticks to increase the system RAM, you are adding more system memory. System Memory can be known as either the physical memory or the main memory.

* Virtual Memory is a memory that uses a portion of HDD space as the memory to store the application data and instruction that the system deemed it doesn't need to process for now. Virtual Memory can be known as the logical memory, and it controls by the Operating System, which is Microsoft Windows. Adding the Virtual Memory can be done in system configuration.


Tutorial Information & Facts or Implementation

Virtual Memory is a HDD space that uses some portion of it as the memory. It is used to store application data and instruction that is currently not needed to be process by the system.

During the program loading process, the system will copy the application data and its instruction from the HDD into the main memory (system memory). Therefore the system can use its resources such as CPU to process and execute it. Once the system memory gets filled up, the system will start moving some of the data and instruction that don't need to process anymore into the Virtual Memory until those data and instruction need to process again. So the system can call the next application data and instruction and copy it into the main memory in order for the system to process the rest and load the program. When the data and instruction that is in the Virtual Memory needs to process again, the system will first check the main memory for its space. If there is space, it will simply swap those into the main memory. If there are not any space left for the main memory, the system will first check the main memory and move any data and instructions that doesn't need to be process into the Virtual Memory. And then swap the data and instruction that need to be process by the system from the Virtual Memory into the main memory.

Having too low of Virtual Memory size or large Virtual Memory size (meaning the size that is above double of the system memory) is not a good idea. If you set the Virtual Memory too low, then the OS will keep issuing an error message that states either Not enough memory or Virtual too low. This is because some portion of the system memory are used to store the OS Kernel, and it requires to be remain in the main memory all the time. Therefore the system needs to have a space to store the not currently needed process data and instruction when the main memory get filled up. If you set the Virtual Memory size too large to support the intensive application, it is also not a good idea. Because it will create the performance lagging, and even it will take the HDD free space. The system needs to transfer the application data and instruction back and forth between the Virtual Memory and the System Memory. Therefore, that is not a good idea. The ideal size for the Virtual Memory is the default size of Virtual Memory, and it should not be exceed the value of the triple size of system memory.

To determine how much virtual memory you need, since the user's system contains the different amount of RAM, it is based on the system. By default, the OS will set the appropriate size for Virtual Memory. The default and appropriate size of Virtual Memory is:

* 1.5 =

For example, if your system contains 256 MB of RAM, you should set 384 MB for Virtual Memory.

256 MB of RAM (Main Memory) * 1.5 = 384 MB for Virtual Memory

If you would like to determine how much the Virtual Memory is for your system and/or would like to configure and add more virtual memory, follow the procedure that is shown below. The following procedure is based on windows XP Professional.

1-1) Go to right-click My Computer and choose Properties

1-2) In the System Properties dialog box, go to Advanced tab

1-3) Click Settings button that is from the Performance frame

1-4) Once the Performance Options shows up on the screen, go to Advanced tab

1-5) Under the Advanced tab, click the Change button from the Virtual Memory frame to access to the Virtual Memory setting

Then the Virtual Memory dialog box appears on the screen. In there, you are able to check how much the Virtual Memory you set. If you would like to modify the size of Virtual Memory, follow the procedure that is shown below.

2-1) In there, select the drive letter that is used to install the Operating System

2-2) Choose the option that says, "Custom Size:"

Once you choose that option, the setting for Initial Size and Maximum Size become available for you to set. Initial Size (MB) means the actual size of Virtual Memory, and Maximum Size (MB) means the maximum size of Virtual Memory that is allowed to use.

Let's say if your system contains 512 MB of RAM, then the ideal setting for the Virtual Memory is as follows:

Initial Size (MB): 768
Maximum Size (MB): 1500

Once you are happy with that Virtual Memory size, click the Set button from Paging file size for selected drive to apply the setting for the Virtual Memory size. Then click the OK button to apply the setting.

That's where you can manage and configure for the size of Virtual Memory.

Additional Information

* To maintain the good overall system performance, you should be using the default size of actual size for Virtual Memory and the triple the value of the size of the main memory for the maximum size of Virtual Memory. If you find that main memory plus virtual memory is not big enough to load the intensive application, then you will need to add more main memory onto your system.

Jan 26, 2008

General Keyboard Shortcuts, General Keyboard Shortcuts

General Keyboard Shortcuts

CTRL+C (Copy)
CTRL+X (Cut)
CTRL+V (Paste)
CTRL+Z (Undo)
DELETE (Delete)
SHIFT+DELETE (Delete the selected item permanently without placing the item in the Recycle Bin)
CTRL while dragging an item (Copy the selected item)
CTRL+SHIFT while dragging an item (Create a shortcut to the selected item)
F2 key (Rename the selected item)
CTRL+RIGHT ARROW (Move the insertion point to the beginning of the next word)
CTRL+LEFT ARROW (Move the insertion point to the beginning of the previous word)
CTRL+DOWN ARROW (Move the insertion point to the beginning of the next paragraph)
CTRL+UP ARROW (Move the insertion point to the beginning of the previous paragraph)
CTRL+SHIFT with any of the arrow keys (Highlight a block of text)
SHIFT with any of the arrow keys (Select more than one item in a window or on the desktop, or select text in a document)
CTRL+A (Select all)
F3 key (Search for a file or a folder)
ALT+ENTER (View the properties for the selected item)
ALT+F4 (Close the active item, or quit the active program)
ALT+ENTER (Display the properties of the selected object)
ALT+SPACEBAR (Open the shortcut menu for the active window)
CTRL+F4 (Close the active document in programs that enable you to have multiple documents open simultaneously)
ALT+TAB (Switch between the open items)
ALT+ESC (Cycle through items in the order that they had been opened)
F6 key (Cycle through the screen elements in a window or on the desktop)
F4 key (Display the Address bar list in My Computer or Windows Explorer)
SHIFT+F10 (Display the shortcut menu for the selected item)
ALT+SPACEBAR (Display the System menu for the active window)
CTRL+ESC (Display the Start menu)
ALT+Underlined letter in a menu name (Display the corresponding menu)
Underlined letter in a command name on an open menu (Perform the corresponding command)
F10 key (Activate the menu bar in the active program)
RIGHT ARROW (Open the next menu to the right, or open a submenu)
LEFT ARROW (Open the next menu to the left, or close a submenu)
F5 key (Update the active window)
BACKSPACE (View the folder one level up in My Computer or Windows Explorer)
ESC (Cancel the current task)
SHIFT when you insert a CD-ROM into the CD-ROM drive (Prevent the CD-ROM from automatically playing)
Dialog Box Keyboard Shortcuts
CTRL+TAB (Move forward through the tabs)
CTRL+SHIFT+TAB (Move backward through the tabs)
TAB (Move forward through the options)
SHIFT+TAB (Move backward through the options)
ALT+Underlined letter (Perform the corresponding command or select the corresponding option)
ENTER (Perform the command for the active option or button)
SPACEBAR (Select or clear the check box if the active option is a check box)
Arrow keys (Select a button if the active option is a group of option buttons)
F1 key (Display Help)
F4 key (Display the items in the active list)
BACKSPACE (Open a folder one level up if a folder is selected in the Save As or Open dialog box)
Microsoft Natural Keyboard Shortcuts
Windows Logo (Display or hide the Start menu)
Windows Logo+BREAK (Display the System Properties dialog box)
Windows Logo+D (Display the desktop)
Windows Logo+M (Minimize all of the windows)
Windows Logo+SHIFT+M (Restore the minimized windows)
Windows Logo+E (Open My Computer)
Windows Logo+F (Search for a file or a folder)
CTRL+Windows Logo+F (Search for computers)
Windows Logo+F1 (Display Windows Help)
Windows Logo+ L (Lock the keyboard)
Windows Logo+R (Open the Run dialog box)
Windows Logo+U (Open Utility Manager)
Accessibility Keyboard Shortcuts
Right SHIFT for eight seconds (Switch FilterKeys either on or off)
Left ALT+left SHIFT+PRINT SCREEN (Switch High Contrast either on or off)
Left ALT+left SHIFT+NUM LOCK (Switch the MouseKeys either on or off)
SHIFT five times (Switch the StickyKeys either on or off)
NUM LOCK for five seconds (Switch the ToggleKeys either on or off)
Windows Logo +U (Open Utility Manager)
Windows Explorer Keyboard Shortcuts
END (Display the bottom of the active window)
HOME (Display the top of the active window)
NUM LOCK+Asterisk sign (*) (Display all of the subfolders that are under the selected folder)
NUM LOCK+Plus sign (+) (Display the contents of the selected folder)
NUM LOCK+Minus sign (-) (Collapse the selected folder)
LEFT ARROW (Collapse the current selection if it is expanded, or select the parent folder)
RIGHT ARROW (Display the current selection if it is collapsed, or select the first subfolder)
Shortcut Keys for Character Map
After you double-click a character on the grid of characters, you can move through the grid by using the keyboard shortcuts:
RIGHT ARROW (Move to the right or to the beginning of the next line)
LEFT ARROW (Move to the left or to the end of the previous line)
UP ARROW (Move up one row)
DOWN ARROW (Move down one row)
PAGE UP (Move up one screen at a time)
PAGE DOWN (Move down one screen at a time)
HOME (Move to the beginning of the line)
END (Move to the end of the line)
CTRL+HOME (Move to the first character)
CTRL+END (Move to the last character)
SPACEBAR (Switch between Enlarged and Normal mode when a character is selected)
Microsoft Management Console (MMC) Main Window Keyboard Shortcuts
CTRL+O (Open a saved console)
CTRL+N (Open a new console)
CTRL+S (Save the open console)
CTRL+M (Add or remove a console item)
CTRL+W (Open a new window)
F5 key (Update the content of all console windows)
ALT+SPACEBAR (Display the MMC window menu)
ALT+F4 (Close the console)
ALT+A (Display the Action menu)
ALT+V (Display the View menu)
ALT+F (Display the File menu)
ALT+O (Display the Favorites menu)
MMC Console Window Keyboard Shortcuts
CTRL+P (Print the current page or active pane)
ALT+Minus sign (-) (Display the window menu for the active console window)
SHIFT+F10 (Display the Action shortcut menu for the selected item)
F1 key (Open the Help topic, if any, for the selected item)
F5 key (Update the content of all console windows)
CTRL+F10 (Maximize the active console window)
CTRL+F5 (Restore the active console window)
ALT+ENTER (Display the Properties dialog box, if any, for the selected item)
F2 key (Rename the selected item)
CTRL+F4 (Close the active console window. When a console has only one console window, this shortcut closes the console)
Remote Desktop Connection Navigation
CTRL+ALT+END (Open the Microsoft Windows NT Security dialog box)
ALT+PAGE UP (Switch between programs from left to right)
ALT+PAGE DOWN (Switch between programs from right to left)
ALT+INSERT (Cycle through the programs in most recently used order)
ALT+HOME (Display the Start menu)
CTRL+ALT+BREAK (Switch the client computer between a window and a full screen)
ALT+DELETE (Display the Windows menu)
CTRL+ALT+Minus sign (-) (Place a snapshot of the active window in the client on the Terminal server clipboard and provide the same functionality as pressing PRINT SCREEN on a local computer.)
CTRL+ALT+Plus sign (+) (Place a snapshot of the entire client window area on the Terminal server clipboard and provide the same functionality as pressing ALT+PRINT SCREEN on a local computer.)
Microsoft Internet Explorer Navigation
CTRL+B (Open the Organize Favorites dialog box)
CTRL+E (Open the Search bar)
CTRL+F (Start the Find utility)
CTRL+H (Open the History bar)
CTRL+I (Open the Favorites bar)
CTRL+L (Open the Open dialog box)
CTRL+N (Start another instance of the browser with the same Web address)
CTRL+O (Open the Open dialog box, the same as CTRL+L)
CTRL+P (Open the Print dialog box)
CTRL+R (Update the current Web page)
CTRL+W (Close the current window)

Jan 21, 2008

OverBurning - Data Capacity of CDs

Abstract
You can fit on a S/VCD without overburning:
- approx. 735 MB of MPEG data onto a 74min/650MB disc
- approx. 795 MB of MPEG data onto an 80min/700MB disc

You can fit on a CD-ROM without overburning:
- approx. 650 MB of data onto a 74min/650MB disc
- approx. 703 MB of data onto an 80min/700MB disc

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Introduction
Let us ignore for now the terms of megabyte for CD capacity and try to understand how the data is stored on a CD.

As well all know, the data is stored digitally as binary data. This means, however the actual information is actually kept on the disc, this information is in the form of "1"s and "0"s. Physically, the information on a CD is as pits on a thin sheet of metal (aluminium).

An a CD-R disc, the data is physically on an organic dye layer which simulates the metal layer on a real pressed CD.

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How is the information structured
Now, on the CD, the information isn't just organised from beginning to end willy-nilly. Otherwise, it would be really hard to find a useful piece of information on the CD.

Rather, the information is organised in sectors. Consider a sector as like a page in a book. Just like you are able to quickly find something in a book if you know the page number, you can quickly find something on a CD if you know the sector number.

Now, remember that the CD was original made to hold audio data. It was decided, that the CD would would 75 sectors per second of audio. Although I cannot guess where this number comes from, it is quite appropriate for the audio CD. It means that you can "seek" an audio CD accurately to 1/75th of a second -- which is more than enough for consumer purposes.

Now, with this in mind, we can work out the total data capacity of user data for 1 sector.

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The total data capacity of user data of 1 sector on a CD
CD audio uses uncompressed PCM stereo audio, 16-bit resolution sampled at 44.1 kHz.

Thus 1 second of audio contains:
16 bits/channel * 2 channels * 44100 samples/second * 1 second
= 1411200 bits
= 176400 bytes

Since there are 75 sectors per second
1 sector
= 176400 bytes / 75
= 2352 bytes

One sector on a CD contains 2352 bytes max.

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The concept of different MODES and FORMS of burning
Now, audio CD was well and good, but the medium would become much more useful if you could store other data on the disc as well. This became to be know as CD-ROM of course.

Now, the audio-CD uses the ENTIRE sector for audio data.

However, for CD-ROMs this caused a problem. Simply, CDs and the CD reading mechanisms were not 100% faultless. That is, errors (indeed frequent errors) could be made during the reading. For audio CDs, this does not matter as much as you could simply interpolate from the adjacent audio samples. This will obviously NOT DO for data CDs. A single bit error could lead to a program being unexecutable or ruin an achive file.

Thus, for CD-ROMs, part of each sector is devoted to error correction codes and error detection codes. The CD-R FAQ has the details, but in effect, only 2048 bytes out of a total of 2352 bytes in each sector is available for user data on a data CD.

This burning mode is either MODE1 or MODE2 Form1.

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MODE2 Form2 sectors of VCDs and SVCDs
Now, for VCDs and SVCDs, the video tracks do not necessarily require the robust error correction as normal data on a CD-ROM. However, there is still some overhead per sector that is used for something other than video data (e.g., sync headers).

S/VCDs video tracks are burnt in what is called MODE2 Form2 sectors. In this mode, only 2324 bytes out of a total of 2352 bytes in each sector is available for user data.

This is MUCH MORE than for CD-ROMs, but still less per sector than audio CD.

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The disc capacities of CD-ROMs, audio-CDs and VCDs
Now, obviously what ultimately determines the capacity of a disc is the total number of sectors it contains. This is similar to the total number of pages in a blank exercise book (if you recall the book analogy).

The secondary determinant is the burning mode of the disc.

For audio CDs, it is as if you could fill each page from top to bottom with audio data as the entire sector is used for audio data.

For CD-ROMs, it is as if you need to first rule a margin and then leave the bottom part of each page for footnotes (headers + ECC + EDC). The amount of text you can actually write per page is then less due to these other constraints.

For S/VCDs, we still need to rule a margin on the page, but we don't have to worry about the footnotes (headers). We can fit MORE text than a CD-ROM, but less than an audio-CD.

Now remember, 1 second on a CD = 75 sectors.

Thus:
- 74 min CD = 333,000 sectors
- 80 min CD = 360,000 sectors


Data capacity in Mb for an audio-CD
74 min
= 333,000 sectors * 2352 bytes / sector
= 783216000 bytes
= 746.9 Mb

80 min
= 360,000 sectors * 2352 bytes / sector
= 846720000 bytes
= 807.5 Mb


Data capacity in Mb for a CD-ROM
74 min
= 333,000 sectors * 2048 bytes / sector
= 681984000 bytes
= 650.4 Mb

80 min
= 360,000 sectors * 2048 bytes / sector
= 737280000 bytes
= 703.1 Mb


Data capacity in Mb for a S/VCD
74 min
= 333,000 sectors * 2324 bytes / sector
= 773892000 bytes
= 738.0 Mb

80 min
= 360,000 sectors * 2324 bytes / sector
= 836640000 bytes
= 797.9 Mb

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Conclusions
As you can see, the often quoted capacities of 650MB and 700MB refer to CD-ROM capacities.

Due to the fact that S/VCDs use a different burning mode where MORE of each sector is available as user data, the relatively capacities are HIGHER.

Now, since S/VCDs are not composed of PURELY video tracks and have some unavoidable overheads, the actually total capacity left for video tracks is a few Mb less for each disc (about 735 Mb for 74min discs and 795 Mb for 80min discs). This is where the often quoted capacities of 740MB and 800MB come from. They are quite accurate.

All these capacities are available BEFORE overburning. Overburning is where you burn MORE sectors than the disc is rated for. If you overburn, you can typically achieve about 1-2 minutes of additional capacity (depending on your drive and media).

Sep 18, 2007

BandWidth Explained

This is well written explanation about bandwidth.

Most hosting companies offer a variety of bandwidth options in their plans. So exactly what is bandwidth as it relates to web hosting? Put simply, bandwidth is the amount of traffic that is allowed to occur between your web site and the rest of the internet. The amount of bandwidth a hosting company can provide is determined by their network connections, both internal to their data center and external to the public internet.


Network Connectivity

The internet, in the most simplest of terms, is a group of millions of computers connected by networks. These connections within the internet can be large or small depending upon the cabling and equipment that is used at a particular internet location. It is the size of each network connection that determines how much bandwidth is available. For example, if you use a DSL connection to connect to the internet, you have 1.54 Mega bits (Mb) of bandwidth. Bandwidth therefore is measured in bits (a single 0 or 1). Bits are grouped in bytes which form words, text, and other information that is transferred between your computer and the internet.

If you have a DSL connection to the internet, you have dedicated bandwidth between your computer and your internet provider. But your internet provider may have thousands of DSL connections to their location. All of these connection aggregate at your internet provider who then has their own dedicated connection to the internet (or multiple connections) which is much larger than your single connection. They must have enough bandwidth to serve your computing needs as well as all of their other customers. So while you have a 1.54Mb connection to your internet provider, your internet provider may have a 255Mb connection to the internet so it can accommodate your needs and up to 166 other users (255/1.54).


Traffic

A very simple analogy to use to understand bandwidth and traffic is to think of highways and cars. Bandwidth is the number of lanes on the highway and traffic is the number of cars on the highway. If you are the only car on a highway, you can travel very quickly. If you are stuck in the middle of rush hour, you may travel very slowly since all of the lanes are being used up.

Traffic is simply the number of bits that are transferred on network connections. It is easiest to understand traffic using examples. One Gigabyte is 2 to the 30th power (1,073,741,824) bytes. One gigabyte is equal to 1,024 megabytes. To put this in perspective, it takes one byte to store one character. Imagine 100 file cabinets in a building, each of these cabinets holds 1000 folders. Each folder has 100 papers. Each paper contains 100 characters - A GB is all the characters in the building. An MP3 song is about 4MB, the same song in wav format is about 40MB, a full length movie can be 800MB to 1000MB (1000MB = 1GB).

If you were to transfer this MP3 song from a web site to your computer, you would create 4MB of traffic between the web site you are downloading from and your computer. Depending upon the network connection between the web site and the internet, the transfer may occur very quickly, or it could take time if other people are also downloading files at the same time. If, for example, the web site you download from has a 10MB connection to the internet, and you are the only person accessing that web site to download your MP3, your 4MB file will be the only traffic on that web site. However, if three people are all downloading that same MP at the same time, 12MB (3 x 4MB) of traffic has been created. Because in this example, the host only has 10MB of bandwidth, someone will have to wait. The network equipment at the hosting company will cycle through each person downloading the file and transfer a small portion at a time so each person's file transfer can take place, but the transfer for everyone downloading the file will be slower. If 100 people all came to the site and downloaded the MP3 at the same time, the transfers would be extremely slow. If the host wanted to decrease the time it took to download files simultaneously, it could increase the bandwidth of their internet connection (at a cost due to upgrading equipment).


Hosting Bandwidth

In the example above, we discussed traffic in terms of downloading an MP3 file. However, each time you visit a web site, you are creating traffic, because in order to view that web page on your computer, the web page is first downloaded to your computer (between the web site and you) which is then displayed using your browser software (Internet Explorer, Netscape, etc.) . The page itself is simply a file that creates traffic just like the MP3 file in the example above (however, a web page is usually much smaller than a music file).

A web page may be very small or large depending upon the amount of text and the number and quality of images integrated within the web page. For example, the home page for CNN.com is about 200KB (200 Kilobytes = 200,000 bytes = 1,600,000 bits). This is typically large for a web page. In comparison, Yahoo's home page is about 70KB.


How Much Bandwidth Is Enough?

It depends (don't you hate that answer). But in truth, it does. Since bandwidth is a significant determinant of hosting plan prices, you should take time to determine just how much is right for you. Almost all hosting plans have bandwidth requirements measured in months, so you need to estimate the amount of bandwidth that will be required by your site on a monthly basis

If you do not intend to provide file download capability from your site, the formula for calculating bandwidth is fairly straightforward:

Average Daily Visitors x Average Page Views x Average Page Size x 31 x Fudge Factor

If you intend to allow people to download files from your site, your bandwidth calculation should be:

[(Average Daily Visitors x Average Page Views x Average Page Size) +
(Average Daily File Downloads x Average File Size)] x 31 x Fudge Factor

Let us examine each item in the formula:

Average Daily Visitors - The number of people you expect to visit your site, on average, each day. Depending upon how you market your site, this number could be from 1 to 1,000,000.

Average Page Views - On average, the number of web pages you expect a person to view. If you have 50 web pages in your web site, an average person may only view 5 of those pages each time they visit.

Average Page Size - The average size of your web pages, in Kilobytes (KB). If you have already designed your site, you can calculate this directly.

Average Daily File Downloads - The number of downloads you expect to occur on your site. This is a function of the numbers of visitors and how many times a visitor downloads a file, on average, each day.

Average File Size - Average file size of files that are downloadable from your site. Similar to your web pages, if you already know which files can be downloaded, you can calculate this directly.

Fudge Factor - A number greater than 1. Using 1.5 would be safe, which assumes that your estimate is off by 50%. However, if you were very unsure, you could use 2 or 3 to ensure that your bandwidth requirements are more than met.

Usually, hosting plans offer bandwidth in terms of Gigabytes (GB) per month. This is why our formula takes daily averages and multiplies them by 31.


Summary

Most personal or small business sites will not need more than 1GB of bandwidth per month. If you have a web site that is composed of static web pages and you expect little traffic to your site on a daily basis, go with a low bandwidth plan. If you go over the amount of bandwidth allocated in your plan, your hosting company could charge you over usage fees, so if you think the traffic to your site will be significant, you may want to go through the calculations above to estimate the amount of bandwidth required in a hosting plan.

Sep 11, 2007

Computer Maintenance

You may not realize it, but your computer and your car have something in common: they both need regular maintenance. No, you don't need to change your computer's oil. But you should be updating your software, keeping your antivirus subscription up to date, and checking for spyware. Read on to learn what you can do to help improve your computer's security.


Getting started


Here are some basics maintenance tasks you can do today to start improving your computer's security. Be sure you make these part of your ongoing maintenance as well.

* Sign up for software update e-mail notices. Many software companies will send you e-mail whenever a software update is available. This is particularly important for your operating system (e.g., Microsoft Windows or Macintosh), your antivirus program, and your firewall.

* Register your software. If you still have registration forms for existing software, send them in. And be sure to register new software in the future. This is another way for the software manufacturer to alert you when new updates are available.

* Install software updates immediately.
When you get an update notice, download the update immediately and install it. (Remember, downloading and installing are two separate tasks.)

An ounce of prevention

A few simple steps will help you keep your files safe and clean.


* Step 1: Update your software
* Step 2: Backup your files
* Step 3: Use antivirus software and keep it updated
* Step 4: Change your passwords


Developing ongoing maintenance practices

Now that you've done some ground work, it's time to start moving into longer term maintenance tasks. These are all tasks that you should do today (or as soon as possible) to get started. But for best results, make these a part of a regular maintenance schedule. We recommend setting aside time each week to help keep your computer secure.

* Back up your files. Backing up your files simply means creating a copy of your computer files that you can use in the event the originals are lost. (Accidents can happen.) To learn more read our tips for backing up information.


* Scan your files with up to date antivirus software. Use your antivirus scan tool regularly to search for potential computer viruses and worms. Also, check your antivirus program's user manual to see if you can schedule an automatic scan of your computer. To learn more, read our tips for reducing your virus risk
.
* Change your passwords. Using the same password increases the odds that someone else will discover it. Change all of your passwords regularly (we recommend monthly) to reduce your risk. Also, choose your passwords carefully. To learn more, read our tips for creating stronger passwords
.

Making a schedule

One of the best ways to help protect your computer is to perform maintenance regularly. To help you keep track, we suggest making a regular "appointment" with your computer. Treat it like you would any other appointment. Record it in your datebook or online calendar, and if you cannot make it, reschedule. Remember, you are not only helping to improve your computer, you are also helping to protect your personal information.


Sep 7, 2007

DVD Regions Information

The DVD region code identifies a DVD's compatibility with the players typically sold in a particular region.

The following graphic shows the approximate location of each region.

Region 0 (or "region free") is compatible with DVD players from any region.

The majority of all current titles play only in one specific region unless otherwise noted. DVDs sold by Amazon.co.uk are encoded for Region 2 or Region 0. Region 2 DVDs may not work on DVD players in other countries.

Region 1 DVDs sold by Marketplace sellers

Region 1 discs are intended for use with standard DVD players in North America (Canada and the USA). In most instances they can also be played on compatible "multi-region" DVD players (also known as "chipped" or "region-free" players).

They also require an NTSC-compatible television. NTSC is the standard picture format in North America, and differs from the PAL format adopted in Britain and Europe. Region 1 DVDs are usually presented in NTSC format, so you should ensure that your TV is capable of reading the NTSC signal before purchasing Region 1 DVDs.

Regional Coding Enhancement (RCE)

Regional Coding Enhancement (RCE) has been added by some film studios (specifically Warner and Columbia) to selected Region 1 DVDs, with the intention of preventing these discs from playing on some multi-region DVD players. We are therefore unable to guarantee that all Region 1 discs will be compatible with all multi-region players.

Global DVD region countries

This is not a definitive list and is intended only as a guide.

Region 1 - US, US Territories and Canada

American Samoa, Canada, Guam, Palau, Mariana Islands, Marshall Islands, Puerto Rico, Micronesia, United States, U.S. Virgin Islands

Region 2 - UK, Europe, Japan, South Africa and Middle East

Albania, Andorra, Austria, Bahrain, Belgium, Bosnia and Herzegovina, Bulgaria, Croatia, Czech Republic, Denmark, Egypt, Finland, France, Germany, Gibraltar, Greece, Greenland, Hungary, Iceland, Iran, Iraq, Ireland, Israel, Italy, Japan, Jordan, Kuwait, Lebanon, Liechtenstein, Luxembourg, Macedonia, Malta, Moldova, Monaco, Netherlands, Norway, Oman, Poland, Portugal, Qatar, Romania, San Marino, Saudi Arabia, Slovakia, Slovenia, South Africa, Spain, Sweden, Switzerland, Syria, United Arab Emirates, United Kingdom, Vatican City, Yemen, Yugoslavia

Region 3 - Southeast and East Asia

Cambodia, Hong Kong, Indonesia, Laos, Malaysia, Myanmar, Phillipines, South Korea, Taiwan, Thailand, Vietnam

Region 4 - Australia, New Zealand, Central and South America

Antigua, Argentina, Aruba, Australia, Bahamas, Barbados, Barbuda, Belize, Bolivia, Brazil, Chile, Colombia, Costa Rica, Cuba, Dominica, Dominican Republic, Ecuador, El Salvador, Falkland Islands, French Guiana, Grenada, Guatemala, Guyana, Haiti, Honduras, Jamaica, Mexico, New Guinea, New Zealand, Nicaragua, Panama, Paraguay, Peru, Suriname, Trinidad, Tobago, Uruguay

Region 5 - Former Soviet Union, Indian sub-continent, Africa, North Korea and Mongolia

Afghanistan, Algeria, Angola, Bangladesh, Belarus, Benin, Botswana, Burkina Faso, Burundi, Cameroon, Cape Verde, Central African Republic, Chad, Comoros, Congo, Djibouti, Equatorial Guinea, Eritrea, Estonia, Ethiopia, Gabon, Gambia, Georgia, Ghana, Guinea, Guinea-Bissau, India, Ivory Coast, Kazakhstan, Kenya, Latvia, Lesotho, Liberia, Libya, Lithuania, Madagascar, Malawi, Mali, Mauritania, Mauritius, Mongolia, Morocco, Mozambique, Namibia, Niger, Nigeria, North Korea, Pakistan, Russia, Rwanda, Sao Tome and Principe, Senegal, Seychelles, Sierra Leone, Somalia, Sri Lanka, St. Helena, Sudan, Tanzania, Togo, Tunisia, Turkmenistan, Uganda, Ukraine, Uzbekistan, Zambia, Zimbabwe

Region 6 - China

Region 7 - Reserved for future use

Region 8 - International Territories (ships, planes, etc)
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